Wednesday, May 18, 2011

Finally done, MY Project 6

Project6.1
Project6.2

How does the design of your buttons direct the user to know what button to click?
The buttons, I used have text on the layer above them. I like for my buttons to be simple, in the beginning I wanted to use the common's library arcade buttons. They looked cool and had the keyframes taken care of, nice. I use some simple buttons, I made and didnt go exactly to the backround so it stood out.
What state did you add the animated movie clip? What challenges did you experience?
The challenges were but of course the actionscripting. The "AS" is hard to use for me but i have always had tiny mistakes and here it really showed. The movie never stopped on frame 1 until I fixed it after being helped.
How does the design of your buttons relate your user's experience?
I kept it simple and not too flashy but I should have done more but I wanted to get it actually working first.
What challenges and benefits did you experience when adding actionscript to your movie?
Challenges, a lot. Actionscripting is rather difficult when you done know or when you think you know and find out it does work and then what then. I first went looking to the internet for clues but alas, all are for older models of flash and after you finally found something that looks right and putting it in and it does work. This happened to me alot.
Please share anything else regarding your experience.
It was hard, but feels so rewarding when it works.

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