Midterm
Storyboard
This was somewhat time consuming, but overall, I like the end product. I based my project around one of my favorite games back in the day- The Ocarina of Time.
The most challenging part, I think, was drawing out the characters and having to decide ahead of time which portions to break up into different layers in order to animate them correctly. Second most challenging part was the motion editor, and getting my classic tween to work correctly. Overall, I mainly used the paint brush tool to block in shapes, but I also used the pen tool for Navi's (the fairy) wings, and various, altered shape tools for Epona's (the horse) and Link's (the person) body parts.
I didn't really find any correct color schemes on Kuler to use in my project, as each of the characters presented don't exactly follow an aesthetic color scheme that would be... well, easily found... at least not together, anyway. So instead, I used Kuler's color wheel to find the individual colors that I needed. They include: #66CCFF, #A93001, #63AD52, #3B007D, and #FFE124.
The symbol that I duplicated into a different symbol was one of Navi's top wings. I shortened it and changed up the width, as well as re-drawing the vein details inside of them.
For my motion-guided tween, I figured Navi would be the perfect subject, since she usually loops around in a random pattern. I also used her as my nested animation, so as she's flying around in circles her wings flap as well, though it's a bit hard to tell since she's moving a bit fast and her wings are slightly transparent.
For my motion tweens, I had Epona's tail and head moving, and a Poe (ghost) floating off to the side. Overall, I tried using the motion editor, but I'm not sure if I even used it right. I don't think I got my eases to work correctly.
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